Gta Iv Style Gta 5

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Gta Iv Style Gta 5 Rating: 5,0/5 5379 votes

This mod changes: - Top speeds and acceleration of all cars (+DLC cars) to realistic (Adder = Veyron - 407 Km/h etc.) - Weight of all cars (+DLC cars) to more realistic - All have cars physics similar for that from GTA IV (+DLC cars) - Reworked all bikes physics for more realistic suspension - Speed of submersible and boats - Increased deformation for all cars (+DLC cars) - Increased durability of all cars (+DLC cars) - Disables aircraft and chopper turbulences. Mod replaces handling.meta file.

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You need: - OpenIV 2.6 - OpenIV Asi Plugin (installed thru OpenIV) - Lastest Scripthook - And your skills in modding:P 1. Open OpenIV 2.

Gta 5 Where To Find

My 29th mod INSTALLATION REPLACE 1. Start OpenIV 2. Go to: GTA V update x64 dlcpacks patchday9ng dlc.rpf x64 levels gta5 vehicles vehicles.rpf 3.

Gta 5 where to find

Go to update update.rpf common data 3. Enable edit mode 4.

Replace handling.meta that I provided. Changelog: v0.8 - Added cars from new DLC (I'll Goten Gains Part II) - Cars from DLC have now Real Top Speeds/Acceleration/Suspension v0.7 - Added missing cars (blista2,dukes,dukes2,gauntlet2,marshal,dominator2) - Now the cars speed up like real ones. Reworked Acceleration on all cars. Reworked Top Speeds. Now all cars reach final gear. Reworked suspension for (blista2,dukes,dukes2,gauntlet2,marshal,dominator2) - No more 2 versions of deformation (there will be only one 2xdeformation becouse i dont have time for doing another version) v0.4.1 - Included all cars from new DLC 'I'll Goten Gains' (Version without 3x damage and Real Top Speed) v0.4 - Included 2 versions of deformation (2x and 3x) - Increased top speed for all cars (+DLC) (warning: watch out for super cars like Adder after all mods from LSC. It is very very faster after that:DDD (stock 407km/h) - Disabled turbulence for choppers - Reworked mass for couple of cars - Softer suspension for Dubsta2 and Mesa offroad - Reworked fDriveBiasFront for couple of cars (mostly changed for 4x4) - Increased number of gears in super cars - Decreased fInitialDragCoeff for all cars ( better aerodynamics) v0.3 - Now works with all patches - Increased deformation (x3) for all cars + (DLC) (More like GTA IV) - Increased speed of submersible and boats.

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Gta Iv Style Gta 5

Rebalanced mass for all cars (+DLC) and couple of bikes - Rebalanced acceleration and top speed for all cars (+ DLC) (may be not visible too much work in progress) - Reworked suspension for Dubsta 6x6,Dubsta,Blade,Landstalker v0.2 - Repaired crash at loading - Disabled turbulence for aircrafts - Fixed bikes wheele v0.1 - Initial relase.

When we change to other char the old one will wander around or evade from cops if wanted level is greater than zero. Each char has his own health, armor, ammo and vehicle, those info are saved each time you change chars and will be loaded when game starts. Unfortunately to me this mod is being developed by other scripters/coders, this is why i'm not sure if i will release this at official sites. Hotkeys Numpad 1 to 3 - Switch to Niko, Luis and Johnny or Hold X to see the char HUD and move mouse left or right to set the new char You can edit the hotkeys in the.ini file This mod was tested in GTA iV patch 1.0.7.0 and EFLC TBoGT first patch.